This is very, very fun! I find myself going back to best my time, then realize I've been doing laps for 20 minutes. I think you've got something here, hope it turns into a bigger project (or at least gets leaderboards! :D)
A downloadable game for Windows
Ultrawide is a high speed, old school inspired arcade racing game in development now!
This download only contains a single track and car with no damage and unlimited race time. Xbox controller is highly recommended, but keyboard will suffice. There's no music included, but feel free to hum an appropriate song if one comes to mind while you drive...
You'll be playing an early gameplay prototype, but I'm hoping to get some feedback on the controls, camera, feel, etc. now to help guide the development of the game. Please feel to comment below and thanks for playing!
- Ultrawide Prototype!9 days ago
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Awesome to hear and I'm hoping it turns into something bigger as well, heading that way now...
Thanks for playing!
Put this on mobile, Android first
I loved it! It was very enjoyable. I played the practice level for over an hour straight. I really liked the steering system, and that feeling of timing your acceleration around corners. Overall, the handling felt very smooth and precise. One thing I would recommend is a best lap record, but I know it's still in prototype. The aesthetics were also very nice and the track was a lot of fun to play. Thank you so much and keep on developing.
Thank you for playing and I'm really happy you're digging it! It's great to hear folks enjoying the controls, it's the #1 reason this prototype exists. Lap and race records are definitely in the works right now.
Nice game. I like the simplicity, movement, and the polished graphics of your game. I think one thing to work on is adding breaks. Maybe to add some more fun, you can add turbo boosts.
Thanks! Agreed on boosts, something I'm looking to add in the future in one form or another
Maybe mark the download files?
Not sure I follow, what do you mean?
Very nice, it has potential.
That's a really coolcool and smooth prototype
Any chance of an OSX version? I would like to have a try. :)
Okay, I've given your game a little bit of a shot, and I think I have a few things to say.
I think the idea of letting go of the accelerator to help steer is a little bit flawed. Maybe you could implement an air brake system of sorts. As an Example, LT would help you steer left and RT would help you steer right while pressing both will slow you down for the more delicate steering areas.
There's also a long stretch of road that the finish line is on. It allows the player to get to the max speed of around 235MPH, and if I crash at this speed, I kinda just bounce off the wall like a rubber ball. Not sure how hard this'll be to fix, but eh. Now you know.
Thanks for the feedback! Agreed about the collision stuff, especially at high speeds and perpendicular angles the kickback and slowing could be greatly increased. I do want to leave some room for using the side rails strategically, but ya it's too rubbery right now!
In terms of the braking, I've been thinking about trying out a dedicated brake button at some point, but I want to see if it makes sense to have different cars handle drastically different first. I like your idea of assisting the turns tho, kinda like the F-Zero lean buttons.
The prototype is so polished! It's really good. :)